Debug Menu

Smash Hit contains a Debug Menu that is only accessible on developer builds. The debug menu contains four functions: It is activated by pressing the blue debug button on developer builds.

Pressing "reset" will reset all your progress, pressing "unlock all" unlocks all areas.

Either the debug buttons they do, "premium" and "no premium" does switch the premium features on and off, just like light switcher!

Here the example if you load the debug into version 1.3.0 of Smash Hit:

Functions
Note: The details about how this functions are based on the Debug Menu from Does Not Commute, another game by Mediocre.

Trivia

 * The Debug Menu files still exist in final (public) versions of the game. However, enabling them (by editing the game's files) only shows the menu; the functions do not work, however they can be tapped. The only effect is a button sound.
 * The debug menu from Does Not Commute uses the Smash Hit font, and has the same options as this debug menu.
 * The Debug Menu was discovered in 2019, when NewBartoszx1 (named Unikitty123456 at the time) edited Smash Hit, adding information about the Debug Menu.
 * There is a template, NewBartoszx1, dedicated to this discovery.

Simulations
 reset unlock all premium no premium or this wikitext (Smash Hit font used)  to make this:
 * A simulation exists for the menu. To produce it, use DebugMenu, or this HTML/CSS:

Templates
The simulation is seen in the template DebugMenu.

Rubnhsa's design
Rubnhsa invented this design (see DebugMenuSeperated, separating the buttons:

Other designs also made by Rubnhsa
Other designs made by Rubnhsa include DebugMenuCircle, DebugMenuJoined, and DebugMenu (blank button).