Checkpoint 8 (Version 0.9.0)

The early version of Brownie (Checkpoint 8's internal name) can be found also in version 0.9.0, but it was unused. It has also many differences from the final version.

Stage 1
Stage 1 has many circular obstacles that operate like Spinning Hexagons. (They may be beatmills.) Octahedral Crystals and an Explosive Ball are also found here. (Presumably, the beatmills developed into the Spinning Hexagons, with only the shape, color and the gradient changing.

Stage 2
Stage 2 contains many Spinning Metal Disks, but with thicker, slimmer glass bars. Star Shaped Crystals, Infinite Balls and Octahedral Crystals also feature here. However, the Pyramidal Crystal is absent. (Many features of this stage are reused in the actual Checkpoint 8, only with Pyramidal Crystals and thinner, wider glass bars, as well as a color change and gradient change. Also, the Spinning Metal Disks spin quicker than normal, and the ones that shift have 4 glass bars instead of today's 3.)

Stage 3
Stage 3 contains many string obstacles, such as the Cube on Strings, Octahedron on Strings, and a Cuboid on Strings. They are all exclusive to this version of Checkpoint 8, but were possibly scrapped for thinner, normal shape string obstacles.

At the beginning, there is an Explosive Ball, which also features at the beginning of the actual Checkpoint 8's respective beginning segment of the third stage. However, there are also Infinite Balls that feature in this stage, which are not seen in the actual Checkpoint 8's stage 3.

All stages end with two-button doors, like the actual Checkpoint 8. However, they are all blank, without Power Ups at the end. Apparently this stage's music is from the Smash Hit Gameplay Teaser (listen: ) which went unused until version 1.3.0 when game modes were added, and it was used in Zen Mode.