Power Ups

Power ups are obtainable boosters that help the player in Smash Hit. There are three power ups within the game, and one exclusive to the teaser.

İnfinite Balls
These will change your ball count to Infinite for a few seconds. Good for getting extra crystals when you're out of balls. However, you still can lose your multiplier and take damage with this, so don't overestimate the power up.

They also appears İn Introductory Stage Stage 3, Checkpoint 1 Stage 3, Checkpoint 2 Stage 3 and 4, Checkpoint 3 Stage 2, Checkpoint 5 Stage 4, Checkpoint 7 Stage 2, Checkpoint 8 Stage 2, Checkpoint 9 Stage 1 and Mayhem Boss, Checkpoint 11 Stage 1 and 3, Endless Mode and Zen Mode

Time Slow
Slows the time count throughout the game, maybe not useful in most stages, but it can help on the fast stages.

They also appears İn Checkpoint 3 Stage 4, Checkpoint 4 Stage 1, Checkpoint 5 Stage 3, Checkpoint 8 Stage 3, Checkpoint 10 Stage 2 and Endless Mode

Explosive Ball
Makes your projectiles explosive, making sure that glass, metal, and lasers are obliterated. Debuts In Checkpoint 5.

Ball-gaining (teaser only)
This power-up is only seen in the teaser. It gives you 10 balls, like a 3D Star crystal in later versions.

Trivia

 * Time Slow Power Up Not in Virtual Reality.
 * Ball-gaining not in actual game, only the teaser and teaser video (link here).
 * Only 1 ball can be thrown at a time (regardless of multiball) in Infinite Balls and Explosive Ball.