Lasers

Lasers are a type of blocker in Smash Hit which are introduced in the last section of Checkpoint 3. They can only be destroyed by smashing the glass at the end of them, as throwing balls at the laser beams is ineffective - the balls will break in a flash of light.

When you first encounter lasers, there will be an arrow pointing at the glass, they will not appear after that, just in Checkpoint 3, but they appear in some other checkpoints.

Most lasers have an arch of some sort. The arch usually has a sort of "coating" that protects the laser from damaging the stone.

Type-1
These only appear in Zen Mode, and only have one beam.

Type-S (small-size)
These lasers appear in Checkpoint 3 Stage 4, Checkpoint 11 Stage 1 and Local Multiplayer. They have three beams.

S-S
The stationary-type small lasers appear in Checkpoint 10 and Local Multiplayer, and are blocked by crystals (Transformational in Checkpoint 10 Stage 1 and 2, pyramids in Local Multiplayer).

S-M
These ones move, and appear in Checkpoint 3 and Checkpoint 11 (on moving columns).

In Checkpoint 3, the moving lasers can be dodged.

Type-M (medium-size)
These lasers have four or five beams, and are the most common type. They appear in Checkpoint 6, 10, Endless Mode and the Retro Segments.

L (large)
These lasers are exclusive to Checkpoint 3. They have at least eight beams. They can be divided into two types:

L-S
These lasers are blocked by the stone walls. They are shorter by quite a large degree than L-L.

L-L
These can often be blocked by Falling Glass Planks. You can, however, still crash into the planks or the laser. Their long length is required for the planks not to hit the walls when falling.

Trivia

 * When balls break, they explode in a flash of light, much like how Power Ups are collected.

Lasers related Templates
The following templates use lasers.
 * INSANELv5Hostility, Hostility5, (Zen Mode)


 * Hostility15 (Checkpoint 3)


 * Hostility18 (Local Multiplayer)