Random Rooms Mods

''Not to be confused with the Random Rooms Glitch, a glitch introduced in Version 1.4.0. Disclaimer: This article is being edited by people it mentions.''

The Random Rooms Mods are mods that shuffle all segments.

Obstacle Hampering
Some obstacles which are impaired by these mods:
 * Some cubes (that are used to Zero Gravity) will fall in Normal Gravity, or even Low Gravity.
 * Flying glass panes will fall down (falling glass panes?), or will not spring high enough in Low Gravity (or even the Normal Gravity).
 * Some Checkpoint 11 stage 2 flying glass panes may fall out, or hit themselves against the walls, or not come out at all.
 * Jumping Glass Cubes may jump TOO high.
 * Glass Cannons may shoot the cubes TOO high as well.
 * Any Pyramidal Crystals that are NOT anchored to stone (e.g. metal Moving Columns or blue lines) will fly around or fall out in rotating or low or no gravity segments, and can become a huge hazard.
 * A fork may appear without any stone supports.
 * Swinging glass slabs may appear swinging the wrong way (or even upside down), due to rotation.
 * The Square on Strings may appear to be TOO high, due to Low Gravity.
 * Due to several segments from the Local Multiplayer Modes having a stone wall at the center, it causes the crash into stone glitch.

Mods
Currently, there are two mods which implement this concept. The first one was made by Megadron Z_Z. The second one was made by cdde (Knot126 on this wiki), who was inspired by the lack of a download (at the time) to make his own version.