Unused Content

Smash Hit contains some scrapped and unused content. This is a list of all of it, and a description.

Debug Menu
Main Article: Debug Menu

Smash Hit contains a Debug Menu which goes unused in all versions of the game except Developer Builds.

Checkpoint Trailer
In Smash Hit 's files, you can find a definition for a checkpoint that is called trailer. It references three rooms: trailer (the beginning of Smash Hit - Official Trailer), bottom (from Stage 2 (first part) Checkpoint 6), and darker (from Stage 3 of the introductory stage).

Versus Ranks
Versus Mode's ranks are hidden in the game's file. The ranks are the same as Co-Op, however, they are not seen.

Checkpoint 3 (Version 0.8.0) (today's Checkpoint 4)

 * The Smash Hit Gameplay video used an old version of Checkpoint 4 (as seen in version 0.8.0) with:
 * Square Swinging Hammers (cylindrical in normal gameplay)
 * 6 pyramids instead of 4, in stage 1
 * a pyramid appearing in stage 2
 * Time Slow appearing in stage 2 instead of 1
 * Infinite Balls appearing in stage 1
 * Crankshafts appearing in stage 2

Old Checkpoint 2 Room 4
There is an old version of Room 4 for Checkpoint 2.

Teaser Checkpoints
The teaser checkpoints were unused pictures of scrapped early checkpoints.

This is a list of some content that was found in beta versions and not used in the present.

Deathstar Checkpoint


While the theme templates for this checkpoint is left in modern versions, the actual checkpoint files can be found only in in version 0.8.0.

Negative Game Modes
While not technically unused (they don't really exist in the first place), there are negative game modes that can't normally be accessed. See Negative Game Modes.