Smash Hit Wiki:Dynablox's Smash Hit tips

Hello, this page is a guide of going through each checkpoint with minimum ball use and loss.

NOTE: This is for classic mode only, training and mayhem is a WIP if i got time.

0-1
Basically some crystals here and there, but you can conserve ball by using your two ball multiball streak to hit those paired crystals.

0-2
Many of the slow moving glass panels here have a very low chance of hitting you, thus conserving some balls.

0-3
Same as 0-2, some of the glass panels won't hit you.

1-1
The game gets more complex from here on.

There are crystals in different arrangements: The sliding glass panels here can be dodged like in checkpoint 0.The ones with smaller sliding range won't hit you while the ones with larger range would.
 * There's a four crystals arrangement where when the time's right, you can hit 2 in a single ball if you have multiball streak.
 * There's also a 3 crystal arrangement that similarly can use 2 balls to finish off.

There's glass blocks that you can dodge and hit by predicting the raising platforms below them.

1-2
The DNA helixes can be both dodged and hit.The raising glass panels cannot be dodged, but those moving horizontally can be dodged entirely.

You should also hit the 3 crystals that appear with the platform door, as those are pretty hard to hit if you're not fast and careful enough.

1-3
Remember the superball pickup at the beginning!

The smaller glass blocks won't hit you while the larger ones will.

2-1
The obstacles get trickier from here on, thus becoming harder to identify the dodge-able ones.

The awkward motion of the glass panels here are hard to predict due to their moving nature.You can either obliterate them or time your motion carefully.

One of the biggest dangers from these glass panels is them crashing into you when they are at the side of your phone/tablet's screen. This can be avoided by luck by tapping the side of your phone/tablet where the panel is coming from.

2-2
Basically a break point, but you can conserve balls by smashing two crystals per ball if you have multiball streak.

2-3
This is the first zone where the game speeds up, adding difficulty to the game.

But despite this, the same strategies for the sliding glass panels from 2-1 also apply here.

Occasionally, you will find a glass bar with a superball pickup and a crystal. To pick both up efficiently, you need to knock down a larger segment of the glass panel by using two balls to smash two corners of the bar, before quickly picking the superball and smashing the crystal.

2-4
Also break point, with pair crystals that can be taken down using multiball streak. At the 2 superball pickup part, there's 6 crystals again, in a stair like manner. Like 1-3, you can use one of your superball pickup to smash them without using any balls at all.