Checkpoint 9

Checkpoint 9 (a.k.a Geometry) is the tenth and ninth official checkpoint in Smash Hit. It came before the Endless mode in Version 1.0.

Description
The theme focuses on geometry, with color schemes of green to light yellow. It also introduces rotating glass cubes.

Before the update in 0.1, Checkpoint 4 is the last level

1 (a.k.a Geometry City)
In the beginning of this stage, there will be two infinite ball power ups. There will just be hollow glass cubes, but inside some of them, there would be a smaller hollow cube so hit them about 2 to 4 times. There would be octahedron crystals that worth five balls each until the end, where there will be 2 Star Shaped Crystals are at the end of this stage. crystals worth ten balls each.

2 (a.k.a Castle)
At the beginning of Stage 2, you will find an "Explosive Ball" power up. The screen will then start to rotate a few seconds later, and you will shoot spinning screen glasses, propellers and fans with five fans 2 star shaped crystals are at the end of this stage. The same happens on the end of the first stage of Checkpoint 9 te Musi is Same the Smash Hit Trailers intro.

3 (a.k.a. Geometric Forest)
From the beginning of the zone until the very end of the level, there are sai-shaped pieces of glass and angled pieces of glass, then in the middle of the zone, there are 2 big hollow glass cubes with 2 Star Shaped crystal stars. Just don’t puke halfway through the sector!

The room rotates. The very end has a spiral leading to a door. The door is upside down because it spins around. goes to Checkpoint 10/Endless Mode in V1.0.0 and V1.1.0 Version/Goes to Boss in Mayhem Mode.

Trivia

 * Checkpoint 9 was originally the last level before Endless Mode in the versions at V1.0.0 and V1.1.0 Smash Hit before 1.2.0, which two levels 10 and 11 were added and Bosses with İnfinite Balls Power Up.
 * The Door Button is Upside down.

Object Debuts
Hollow Glass Cubes

Shoot Spinning Screen Glasses

Sai shaped pieces of an angled pieces and angled pieces of glasses