Talk:Distance/@comment-43594177-20200222073412

If the game can have even one room built in real life, the only reasonable distance is 1 distance point (sHd for smAsh HIT distance) = 10cm.


 * 1cm = sHd is too small (a checkpoint would only be 10m)
 * 1m = 1sHd is too big (a checkpoint would be 1km)
 * 10cm = 1sHd would be 100m (reasonably long, but enough to space the obstacles close together.).