Checkpoint 1

Checkpoint 1 (a.k.a Night) is the second and first official checkpoint of Smash Hit. It follows the introductory stage. This area contains three segments.

Description
The layout of the map is comprised of mainly black blocks and dark grey glass, giving the area a dark feel. The background consists of a gradient of blue with white or, in the case of the second segment, orange. The noticeable feature of this one is that the boss is more stronger than the previous boss which makes it get a little more difficult due to a ring of glass plates that protect it. Checkpoint 1 introduces new interesting types of obstacles.

Within the first segment the player finds many moving columns. Although some appeared in the second segment of the Introductory stage, they appear in much larger numbers here, and can carry either crystals or glass boxes.

The second segment also introduces special DNA strands, and the third introduces swinging glass blocks.

Stages
Just like the Introductory stage, Checkpoint 1 contains three segments. The second segment, however, is twice as long as the other two.

Stage 1 (a.k.a Cosmos)

Stage 2 (a.k.a Shopping Mall)

Stage 3 (a.k.a Dark Cosmos)

Trivia

 * Checkpoints 1 and 4 are the only checkpoints in which all the soundtracks found in their segments are found elsewhere.
 * Stage 1 shares its music with the second segment of Checkpoint 5 as well as the Versus and Co-op modes.
 * Stage 2 shares its music with segments in the Endless Mode and Zen Mode.
 * Stage 3 shares its music with the third segment of Checkpoint 4 coincidentally.


 * The Colour is the same as the Local Multiplayer Modes
 * The Vertical Typed Slim Glass Bars does not go to screen and does not crash.

Object Debuts

 * Glass Blocks
 * DNA Strands
 * Moving columns
 * Moving Glass Columns
 * Swinging glass slabs

Part Debuts
2 Parts