Smash Hit VR

Smash Hit VR is a game for the Oculus Go and Oculus Gear VR based on the original Smash Hit. It was released on September 17, 2015.

Gameplay
Gameplay is similar to that of Smash Hit; however, the player can now control the camera using their head and even look backwards. The aim is now locked to a X-shaped reticle in the middle of the player's vision, which can be moved anywhere that the camera will face.

Since a player can now look backwards, multiball mechanics change. Instead of losing the status when the player has passed the crystal, the count is now done when the crystal is broken. Sometimes, it will count the crystal if it's being passed directly under/over the player (their head hit it).

The triple-balls are now fired upside down.

Power Ups activate automatically as they are collected, as compared to the original game, where they can be stocked for later use.

Room Design
Room design varies form the original Smash Hit to make it easier to play in Virtual Reality.
 * Some crystals have changed, for example, in the Endless Mode, there are now 3D star crystals where there should be the three pyramids, and an Octahedral Crystal where there should be the four Pyramidal Crystals.
 * You can see previously unseen features, such as ground, ceilings, arches, etc.

Trivia

 * Smash Hit VR does not have an official logo, instead using the normal Smash Hit logo.Smash-hit-logo.png