Checkpoint 11

Checkpoint 11 is the final checkpoint before the Checkpoint 12

Description
The checkpoint's theme is reminiscent of Hell, and features rotating square groups. The color schemes are red to orange and red violet. The level is added along with Checkpoint 10 in 1.4.0 game version. Also, the last zone has more blue.

1
The player will have to face dual hammers, star-shaped hammers and many glass panes and lasers.

2
Stage 2 is featuring more floating glass, as in the third stage of Checkpoint 10, but the glass is longer.

The room swings around a little bit.

3
Stage 3 features sliding glass panes and hammers like Stage 1 but with crystals and 2 glass bars moving side to side rapidly in an opposite direction towards each other.

4
Stage 4 has the stuff like the dual hammers, it rotates when it gets to half of the checkpoint, and If you ask me, the ending(after the boss on Mayhem Mode)

The Room Rotates At The Other Half Of Stage 5, Same For The 2nd Half Of 4th Stage Of Checkpoint 9

Upon finishing this stage, the player will see a sign saying that he/she is now entering Endless Mode

The Door Automatically Opens At The End Of This Stage

If You wanna see a fan-made checkpoint, here! Checkpoint 11.25, Checkpoint 11.5 and Checkpoint 11.75.