Glitches

In Smash Hit, there are multiple glitches that can happen. Here is a complete list, and their respective images. (If a glitch is major enough, it will probably have it's own page and a summary of the glitch here.)

Random Rooms Glitch
See Random Rooms Glitch for more info.

The checkpoints and their rooms can become jumbled up after the game has been closed and reopened at the correct time. This also causes many other oddities for as long as this glitch is active.

Ball Grinding Method
See Ball Grinding Method for more info.

The ball grinding method refers to a method of using the Random Rooms glitch to obtain many balls.

Disappearing Room Glitch
See Disappearing Room Glitch for more info.

The disappearing room glitch occurs on some devices when Smash Hit has technical issues.

Stop Glitch
See Stop Glitch for more info.

The stop glitch commonly happens at the start of a room, but can occur anywhere. It is caused by the music failing to load or play. All moving obstacles will stop, with only gravity continuing to work.

Lose in the Credits/More Games Glitch
If you tap "more games" or “credits" in versus and co-op mode, by throwing balls you can drop to zero and lose.

Preserved status glitch (Old versions)
In some older versions of Smash Hit, it was possible to retain your balls and multiplier status after restarting the stage. To reproduce the glitch, you need to start from the Introductory Stage, close the game and reopen it, then click resume. Then collect some crystals and restart the stage. You will notice that your ball count has been preserved.