History of Smash Hit

Smash Hit has had a long history, from concept ideas in 2013 all the way to the Local Multiplayer in 2016. Here are some notable events:

Pre-Alpha builds
Before the current style was used, some very simple-looking graphics were used. See pre-Alpha builds for more info, or:
 * January 2013 Builds
 * February 2013 Builds
 * March 2013 Builds

Announcement
Smash Hit was announced on 1st November 2013 with the release of a blog post on Mediocre's website titled 'Announcing Smash Hit'. On 26th November 2013 a blog post titled 'Sneak Peeks' was posted and showed the first pictures of Smash Hit.

Teaser
On 5th December 2013, Mediocre posted the Smash Hit Announcement Trailer, with a fake Checkpoint, to their blog, (Note that YouTube claims it is published on 11th December.) and on the following day they posted screenshots on their blog, called "First screenshots of Smash Hit!".

Trailers
On 12th December 2013, Mediocre posted the Smash Hit Gameplay Teaser to YouTube and their blog. This was followed by another video about Smash Hit's gameplay on 14th January 2014 and the game's official trailer on 27th February 2014.

Release
The game ultimately launched on 6th March 2014.

2014 and 2015
In 2014, Mediocre released two new checkpoints in May and added Game Modes in July. In 2015, Mediocre released two new Game Modes: Versus Mode and Co-Op.

2016 to 2017
Mediocre did not do very much during this time period and no new updates were released, as Mediocre had started developing PinOut!.

At this time, any activity related to Smash Hit was mainly related to Vinyl Records that were for sale or sales of the soundtrack.

2018 to 2019
In 2018 and 2019, Mediocre released an update that added iPhone X support and two minor updates to Smash Hit that added 64-bit compatibility. This is likely due to Google Play Store's requirement requiring apps to support 64-bit to be updated after August 2019.

2020 onwards
Mediocre remains dormant. No new content has been released. (so far)