Category:Checkpoints with 2 Parts

These checkpoints have 2 part stages. The music also loops twice.

Weird events, explained

 * Each "part" is considered a room in it's own right, so in Random Rooms Glitch, the parts may be all jumbled up in the case of multi-part rooms.
 * Glass also disappears when travelling from one room to another, so because each part is considered a "room", the glass will disappear, even though the inter-part section doesn't have a door.

Clearing confusion

 * Checkpoint 6 may have to be a 4-stage room, even though halfway through the 2nd stage, there isn't a door, because the music abruptly changes, usually signifying a different stage.
 * The same point applies for Checkpoint 10, because two-thirds through the third stage, the music abruptly changes as well.
 * (This third stage has 3 parts: 2 parts with a looping soundtrack (2 parts), and the third part has different music, the same with the first stage.) see Checkpoints with 3 Parts for more information.