Initial Release

''This page is about the first public release. For the actual first version, see Version 0.1, or even earlier than that, the Pre-Alpha builds.''

The Initial Release (known also as V 1.0.0) is the first version of Smash Hit released into the public.

Differences from later versions

 * Before Version 1.1.0, the Power Ups were placed in the middle of the screen. The position was later changed to avoid accidental and unwanted activation.
 * Game Modes never existed until the releases of 1.3.0 (iOS), and 1.3.4 (Android).
 * There were only 9 official checkpoints before Version 1.2.0. Along with this, the tunnel to Endless Mode was at the end of the spiral, instead of just a door. Later, this tunnel was moved to the end of Checkpoint 11, after the columns.

Brief History
This is for the average player who isn't too interested in the history of the game.

The following checkpoints were added in the initial release of Smash Hit.
 * Introductory stage
 * Checkpoint 1
 * Checkpoint 2
 * Checkpoint 3
 * Checkpoint 4
 * Checkpoint 5
 * Checkpoint 6
 * Checkpoint 7
 * Checkpoint 8
 * Checkpoint 9
 * Endless Mode

Detailed History
This is for a person interested in the history of the game.

0.8.0 added checkpoints (first version)

 * Introductory stage
 * Checkpoint 1
 * Checkpoint 2
 * Checkpoint 3
 * Checkpoint 4
 * Checkpoint 5
 * Endless Mode
 * Deathstar Checkpoint (scrapped)

0.9.0 added checkpoints (second version)

 * Checkpoint 6
 * Checkpoint 7
 * Checkpoint 8 (Version 0.9.0) (unused)
 * Checkpoint 9 (Version 0.9.0) (unused)

Soft Launch checkpoints

 * Checkpoint 8
 * Checkpoint 9