Zen Mode

Zen Mode is one of five Game Modes available in Smash Hit with the Premium Upgrade. In the mode menu, it is described as "endless meditation."

Zen Mode has hazards (obstacles, speed, gravity, etc.) but they will not be able to hit you. Plus, even if you were hit, no damage would be taken since ∞ minus 10 is still ∞.

Purpose
It has a purpose to simply for players to relax, enjoy the music and watch the patterns the lasers, glass, rotating rooms and the crystals. The player can throw balls in this mode, but there is no ball count and it is impossible to lose on this mode. The multi-ball bonus still works, but the status is not seen on the screen.

Main Menu Music
The Main Menu music for Zen Mode resembles that of Chinese or Japanese music.

Glitches

 * The Disappearing Room Glitch commonly occurs on some devices; otherwise, it is extremely rare. The glitch can go back to normal after about an 1 hour or up to 3 weeks.
 * The Stop Glitch can also occur (however, it commonly occurs if the music playing is checkpoint 4 stage 1). In stage 2, all the balls roll back to you.
 * Many balls can be thrown (waste of balls) which might also cause a Stop Glitch. It works best with 4- or 5-ball.

Trivia

 * The music is shared with these levels: Checkpoint 1 Stage 2, Checkpoint 2 Stage 4, Checkpoint 3 Stage 2 and 4, Checkpoint 4 Stage 1 and 2, Checkpoint 5 Stage 3, Checkpoint 6 Stage 1 and 2, Checkpoint 7 Stage 1, Bosses intro and Bosses Main Theme, Smash Hit - Official Trailer, Checkpoint 10 Stage 2, Checkpoint 11 Stage 2, Endless Mode Stage 1, 3 and 5, Local Multiplayer Modes Stage 8 and Smash Hit Gameplay Teaser.
 * Rotation is present, with Zero Gravity.
 * This is the only Game Mode without Normal Gravity, light in crystals, Time Slow, Explosive Ball, Doors and octahedral crystals


 * The "doors" are just narrow exits with one square opening.

Objects
List of stage objects in Zen Mode.

Power-ups
Infinite Balls Power-ups are seen randomly even though there's no ball count. The amount that can be found in the mode is random (it depends on how the rooms generate) and they only appear in certain rooms. After playing for a while, they will no longer appear because the rooms that they spawn in will no longer be in rotation.

Stages
For objects, see above "Objects" section.