Endless Mode

Endless Mode (aka Checkpoint Infinity, Checkpoint ∞, Endless (internally), Checkpoint Endless and Checkpoint 12) is a level that extends infinitely. It comes after Checkpoint 11 and the columns. You enter Endless Mode via a tunnel. Some obstacles and soundtracks are all repeated, but the brick walls and the second stage's soundtrack are exclusive to Endless Mode. Most glass obstacles are only seen in the black color. (In Version 0.8.0, Endless Mode colors are stained, but the glass is still black.)

Tips and Tricks

 * Stash up on lots of balls here (Smash Hitter got 530, Commuter got 800, LU-0038 got 1632 and MondaysAreTheWorst got 17726). When the stage gets faster, you'll need them to protect against crashing, especially into Cylinders.
 * Your Quadruple Balls are especially good at taking down the thick glass bars.
 * Your Explosive Ball can be used to its full potential here, taking down Cylinders, Lasers, Crankshafts, etc.
 * Use Quadruple/Quintuple Balls to take down cylinders, if your aim is perfect. Make it lean to the side if you can't destroy it. (Usually works only for slow stages)
 * Time Slow can be used in fast (yellow and red) stages, especially taking down Cylinders, Lasers, Crystals (especially Pyramids).
 * Multitask with the balls, smashing multiple obstacles with the one set of balls.
 * Use Time Slow in faster stages, it can be extremely useful for taking down Glass Cannons, Cylinders, Spinning Glass Fans, Lasers, and Falling Glass Planks.


 * Infinite Balls are useful Power Ups, found in abundance here. Use it in fast (yellow and red) stages, for taking down enormous amounts of obstacles at very fast speeds without many crystals.

Trivia

 * All harder variants of stage 3 won't have any crystals starting from stage 11.
 * All harder variants of stage 2 won't have any crystals starting from stage 14.
 * All harder variants of stage 1 will have less crystals starting from stage 10.
 * Stage 1 and 5 (harder variants included) will always have crystals.
 * Stage 5 (and the harder variants) will always go on rotation.
 * A few crystals in Smash Hit VR have changed.
 * For example, in stage 1 (and its variants), where there should be the 4 pyramids, there is now 1 octahedron.
 * Single Star Shaped Crystals also replace the three pyramids.
 * In stage 5 (and variants), two Octahedral Crystals replace some pyramids.
 * In stage 3, a single Octahedral Crystal replaces four Pyramidal Crystals.

Older versions
Previously in Versions 0.8.0 and 0.9.0, different checkpoints joined to Endless Mode.

Ballcounts

 * As of December 27 at 11:11 AM in the Pacific State Time, MondaysAreTheWorst (with the high score of 36000 in Mayhem Mode) reached the 1st endless mode with 15,394 balls without hacks or cheats in the Mayhem Mode due to the Random Rooms Glitch and the Ball Grinding Method.
 * The High Score is now 40543 at 26 Jan 2020.
 * The ballcount is now 17726 at a unknown date.

Intro stage comparisons/variants
The intro section has many different variants.