Checkpoint 11

Checkpoint (a.k.a Hell)is the checkpoint before the Endless and after the Checkpoint 10

Description
The checkpoint's theme is reminiscent of hell, and features rotating square groups. The color schemes are red to orange and red violet. The level is added along with Checkpoint 10 in the 1.2.0 update, after when Checkpoint 9 was the last checkpoint. Also, the 4th zone's color is blue for unknown reasons, but red blocks are still there for part of the background.

1 (a.k.a Trench)
The player will have to face dual hammers, spinning hammers, many glass panes and lasers. It is, for some, the Hardest zone in the checkpoint. There is a one-button door at the end.

2 (a.k.a Fall)
Stage 2 is featuring more floating glass, as in the third stage of Checkpoint but the glass is longer and thicker.

The room rotates in a semi way. This also happens and the music is in Zen Mode and also for the 5th and 9th stage of Versus Mode and Co-op mode. (etc.)

3 (a.k.a Narrow)
Stage 3 features sliding glass panes and hammers like Stage 2 but with olding crystals crystals and 2 glass bars moving side to side rapidly in an opposite direction. 1 door button to end İn Mayhem Mode/Automatically Opens to Fan Made

4 (a.k.a City)
Stage 4 has the stuff like the dual hammers, spinning hammers and Glass Panes. The room rotates when it gets to half of the checkpoint, and If you ask me, the ending(after the boss on (Mayhem Mode) goes to Checkpoint 12

The room rotates at the second half of stage 4, similar to the 2nd half of the 3rd stage of Checkpoint 9 in a previous version.

Upon finishing this stage, the player will see a sign saying that he is "now entering Endless Mode."

The door automatically opens 1 button to end in mayhem mode at the end of this stage. In this boss battle, there would be even more transformational crystals.

If you wanna see a fan-made checkpoint, go into the "jokingsection for some of the "Followed By" fan made checkpoints. The fake Checkpoint is Checkpoint 12.

Trivia

 * Checkpoint 11 goes to the endless mode versions of V 1.2.0, V 1.3.0, V1,3,2, V 1.3.3, V 1,3,4, V 1,3,5, V 1,4.0 V 1.4.1 and V 1.4.2 of Smash Hit


 * Bosses have Transformational crystals and Automatic Doors

Object Debuts

 * Spinning star-shaped Hammers
 * Dual Revolving Hammers
 * Flying glass blocks